Bookmark Collection
SI 563 - Game Theory
This is a standard course in "game theory," designed with the School of Information MSI students as the primary audience. This course is the pre-requisite for several ICD courses. To be well-prepared for management, policy and analysis in the information professions you need to first have a solid grounding in game theory and its applications to problem solving. Thus, the primary objective is to teach you a set of useful theories and how to apply them to solve problems. The emphasis is on method and application.
Instructor: Yan Chen
dScribe: Mike Harmala
Course Level: Graduate
Course Structure: 90 minute classes - two times a week
Collection Content
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SI 563 Game Theory- Syllabus (Quiz/Test) -
SI 563 Game Theory- Week 01: Introduction and Representation of Games (Open (Access) Textbook) -
SI 563 Game Theory- Week 02: Dominance and Nash Equilibrium (Open (Access) Textbook) -
SI 563 Game Theory- Week 03: Solving Extensive Form Games: SPNE (Open (Access) Textbook) -
SI 563 Game Theory- Week 04: Bargaining (Open (Access) Textbook) -
SI 563 Game Theory- Week 05: Repeated Games and Reputation (Open (Access) Textbook) -
SI 563 Game Theory- Week 06: Normal Form Games of Incomplete Information (Open (Access) Textbook)